When it comes to quirky games nothing can beat the Japanese. They have practically invented the genre and the market for games that are so out of this world in concept and gameplay that you wouldn’t even think that it is playable, much less marketable. And yet, the Japanese have proven time and time again that their formula actually succeeds in capturing the imaginations (and the wallets) of gamers.
Of course, most of these quirky games would really cater more or less exclusively to the Japanese domestic market itself. Take for example the popularity of “dating” simulators. These dating games are one of the biggest game genres in Japan but it has yet to really penetrate the market abroad. But thent there are games that are soo out there in concept and gameplay mechnics but still manages to get a worldwide audience.
Katamari Damacy is a puzzle/adventure game. You play the role of an alien who needs to replace “lost” stars in the sky and the only way you can do that is by accumulating all types of things on earth by rolling a “sticky” ball until you reach a desired diameter. It’s a really crazy concept but it became a really huge game when it was released and even spawned a sequel.
I think we should try to imitate the Japanese people’s ability to become open about new changes and ideas.